Show relative path by default instead of absolute
The absolute path is long and doesn't really provide much information. Plus, it's inconsistent with the behavior on a specified path.
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28916c1ef9
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@ -94,8 +94,12 @@ where
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{
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let project_path = if let Some(d) = directory {
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d.to_path_buf()
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} else {
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} else if std::env::consts::OS == "windows" {
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env::current_dir().into_diagnostic()?
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} else {
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let mut current_dir = std::path::PathBuf::new();
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current_dir.push(".");
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current_dir
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};
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let mut project = match Project::new(project_path, Terminal) {
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