Replace 'assets' with generated blueprints.
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@@ -4,6 +4,6 @@ fn when_tuple(a: (Int, Int)) -> Int {
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}
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}
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pub fn spend(a, b, c) -> Bool {
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pub fn spend(a: Data, b: Data, c) -> Bool {
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when_tuple((4, 1)) == 4
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}
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