This is useful when splitting module for dependencies, yet without the desire to expose internal constructors and types. This merely skips the documentation generation; but doesn't prevent the hidden module from being accessible.
This is currently extremely limited as it only supports (UTF-8)
bytearrays and integers. We should seek to at least support hex bytes
sequences, as well as bools, lists and possibly options.
For the latter, we the rework on constant outlined in #992 is
necessary.
We figure out dependencies by looking at 'use' definition in parsed
modules. However, in the case of environment modules, we must consider
all of them when seeing "use env". Without that, the env modules are
simply compiled in parallel and may not yet have been compiled when
they are needed as actual dependencies.
We simply provide a flag with a free-form output which acts as
the module to lookup in the 'env' folder. The strategy is to replace
the environment module name on-the-fly when a user tries to import
'env'.
If the environment isn't found, an 'UnknownModule' error is raised
(which I will slightly adjust in a following commits to something more
related to environment)
There are few important consequences to this design which may not seem
immediately obvious:
1. We parse and type-check every env modules, even if they aren't
used. This ensures that code doesn't break with a compilation error
simply because people forgot to type-check a given env.
Note that compilation could still fail because the env module
itself could provide an invalid API. So it only prevents each
modules to be independently wrong when taken in isolation.
2. Technically, this also means that one can import env modules in
other env modules by their names. I don't know if it's a good or
bad idea at this point but it doesn't really do any wrong;
dependencies and cycles are handlded all-the-same.
And move some logic out of project/lib to be near the CheckedModule
instead. The project API is already quite heavy and long, so making it
more lightweight is generally what we want to tend to.
This changes ensure that we only compile modules from dependencies
that are used (or transitively used) in the project. This allows to
discard entire compilation steps at a module level, for modules that
we do not use.
The main goal of this change isn't performances. It's about making
dependencies management slightly easier in the time we decide whether
and how we want to manage transitive dependencies in Aiken.
A concrete case here is aiken-lang/stdlib, which will soon depend on
aiken-lang/fuzz. However, we do not want to require every single
project depending on stdlib to also require fuzz. So instead, we want
to seggregate fuzz API from stdlib in separate module, and only
compile those if they appear in the pruned dependency graph.
While the goal isn't performances, here are some benchmarks analyzing
the performances of deps pruning on a simple project depends on a few
modules from stdlib:
Benchmark 1: ./aiken-without-deps-pruning check scratchpad
Time (mean ± σ): 190.3 ms ± 101.1 ms [User: 584.5 ms, System: 14.2 ms]
Range (min … max): 153.0 ms … 477.7 ms 10 runs
Benchmark 2: ./aiken-with-deps-pruning check scratchpad
Time (mean ± σ): 162.3 ms ± 46.3 ms [User: 572.6 ms, System: 14.0 ms]
Range (min … max): 142.8 ms … 293.7 ms 10 runs
As we can see, this change seems to have an overall positive impact on
the compilation time.
This was a mess to say to the least. The mess started when we wanted
to make all definitions in codegen use immutable maps of references --
which was and still is a good idea. Yet, the population of the data
types and functions definitions was done somehow in a separate step,
in a rather ad-hoc manner.
This commit changes that to ensure the project's data_types and
functions are populated while type checking the AST such that we need
not to redo it after.
The code for registering the data type definitions and function
definitions was also duplicated in at least 3 places. It is now a
method of the TypedModule.
Note: this change isn't only just cosmetic, it's also necessary for
the commit that follows which aims at adding tests to the set of
available function definitions, thus allowing to make property tests
callable.
- Add support to the formatter for these doc comments
- Add a new field to `Arg` `doc: Option<String>`
- Don't attach docs immediately after typechecking a module
- instead we should do it on demand in docs, build, and lsp
- the check command doesn't need to have any docs attached
- doing it more lazily defers the computation until later making
typechecking feedback a bit faster
- Add support for function arg and validator param docs in
`attach_module_docs` methods
- Update some snapshots
- Add put_doc to Arg
closes#685
* move uplc::ast::builder to uplc::builder
* rename aiken_lang::uplc to aiken_lang::gen_uplc
* move aiken_lang::air and aiken_lang::builder to aiken_lang::gen_uplc
as submodules
Co-authored-by: Kasey White <kwhitemsg@gmail.com>
In an ideal world, I should have handlded that directly at the conflicting commit in the rebase, but this would have bubbled up through all commits... which I wasn't really quite keen on going through. So here's an extra ugly commit that comes and 'fix the rebase'.
This is quite something, because now we have a testing pipeline that
can also be used for testing other compiler-related stuff such as the
type-checker or the code generator.
The blueprint is generated at the root of the repository and is
intended to be versioned with the rest. It acts as a business card
that contains many practical information. There's a variety of tools
we can then build on top of open-source contracts. And, quite
importantly, the blueprint is language-agnostic; it isn't specific to
Aiken. So it is really meant as an interop format within the
ecosystem.