We simply provide a flag with a free-form output which acts as
the module to lookup in the 'env' folder. The strategy is to replace
the environment module name on-the-fly when a user tries to import
'env'.
If the environment isn't found, an 'UnknownModule' error is raised
(which I will slightly adjust in a following commits to something more
related to environment)
There are few important consequences to this design which may not seem
immediately obvious:
1. We parse and type-check every env modules, even if they aren't
used. This ensures that code doesn't break with a compilation error
simply because people forgot to type-check a given env.
Note that compilation could still fail because the env module
itself could provide an invalid API. So it only prevents each
modules to be independently wrong when taken in isolation.
2. Technically, this also means that one can import env modules in
other env modules by their names. I don't know if it's a good or
bad idea at this point but it doesn't really do any wrong;
dependencies and cycles are handlded all-the-same.
Using 'pallas' as a dependency brings utxo-rpc other annoying dependencies such as _tokyo_. This not only makes the overall build longer, but it also prevents it to even work when targetting wasm.
This is not fully satisfactory as it pollutes a bit the prelude. Ideally, those functions should only be visible
and usable by the underlying trace code. But for now, we'll just go with it.
This is mainly a syntactic trick/sugar, but it's been pretty annoying
to me for a while that we can't simply pattern-match/destructure
single-variant constructors directly from the args list. A classic
example is when writing property tests:
```ak
test foo(params via both(bytearray(), int())) {
let (bytes, ix) = params
...
}
```
Now can be replaced simply with:
```
test foo((bytes, ix) via both(bytearray(), int())) {
...
}
```
If feels natural, especially coming from the JavaScript, Haskell or
Rust worlds and is mostly convenient. Behind the scene, the compiler
does nothing more than re-writing the AST as the first form, with
pre-generated arg names. Then, we fully rely on the existing
type-checking capabilities and thus, works in a seamless way as if we
were just pattern matching inline.
While we agree on the idea of having some ways of emitting events, the
design hasn't been completely fleshed out and it is unclear whether
events should have a well-defined format independent of the framework
/ compiler and what this format should be.
So we need more time discussing and agreeing about what use case we
are actually trying to solve with that.
Irrespective of that, some cleanup was also needed on the UPLC side
anyway since the PR introduced a lot of needless duplications.
This makes the search for counterexample slower in some cases by 30-40% with the hope of finding better counterexamples. We might want to add a flag '--simplification-level' to the command-line to let users decide on the level of simplifications.
We'll piggyback on the tracing capabilities of the VM to provide labelling for prop tests. To ensure we do not interfere with normal traces, we only count traces that starts with a NUL byte as label. That convention is assumed to be known of the companion fuzz library that should then provide the labelling capabilities as a dedicated function.
I've been benchmarking that through the shrink of 'large' lists, and the cache brings about 1.5x speed increase. For small and simple cases, the cache as no visible effects (positive or negative).
Using ByteArrays as vectors on-chain is a lot more efficient than relying on actul Data's list of values. From the Rust end, it doesn't change much as we were already manipulating vectors anyway.
Also, this commit makes `apply_term` automatically re-intern the
program since it isn't safe to apply any term onto a UPLC program. In
particular, terms that introduce new let-bindings (via lambdas) will
mess with the already generated DeBruijn indices.
The problem doesn't occur for pure constant terms like Data. So we
still have a safe and fast version 'apply_data' when needed.
This was a mess to say to the least. The mess started when we wanted
to make all definitions in codegen use immutable maps of references --
which was and still is a good idea. Yet, the population of the data
types and functions definitions was done somehow in a separate step,
in a rather ad-hoc manner.
This commit changes that to ensure the project's data_types and
functions are populated while type checking the AST such that we need
not to redo it after.
The code for registering the data type definitions and function
definitions was also duplicated in at least 3 places. It is now a
method of the TypedModule.
Note: this change isn't only just cosmetic, it's also necessary for
the commit that follows which aims at adding tests to the set of
available function definitions, thus allowing to make property tests
callable.
Those end-to-end tests are useful. Both for controlling the behavior of the shrinker, but also to double check the reification of Plutus Data back into untyped expressions.
I had to work-around a few things to get opaque type and private types play nice. Also found a weird bug due to how we apply parameters after unique debruijn indexes have been also applied. A work-around is to re-intern the program.